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Project diablo 2 respec
Project diablo 2 respec




After enduring ~2 days of server crashing bullshit I finally got my Trapsin to lvl 70 or so, only to encounter a bug that reverted her to lvl 0, bricking the character & losing all my items The mod was absolutely riddled with game-breaking bugs that were bricking people's characters.For most ppl the game was just an Act 1 simulator for the first day, & only a few ppl were actually able to play & progress (Viva la leaderboards) And if you did endure the painstaking grind in the first day you did so by having your character progression reset with every server crash.

project diablo 2 respec

Servers weren't stress tested prior to launch, so naturally the game was nearly entirely unplayable for most ppl for the first ~12+hours after launch.

project diablo 2 respec

I gave PD2's Season 2 release a shot, & here's how it went: Shit mod, shit servers, shit developers, shit moderators, and absolutely trash players. I get it's optional and I don't have to, but it's also priced that I have no idea why I ever would even if I was playing a ton and had a party to play with.Milkshake wrote:Gotta bump this post. Educate me why this respec pathway costs so much for casual players who prefer solo play like myself because I never plan to ever use this. I know there are 3 free given through a character's lifetime but I don't get why from then on it's priced as a punishment and not a little easier to achieve.

project diablo 2 respec

The idea of a respec is to fix an unviable build so the only way to fix it is to have a viable build but at that point wouldn't we not want to respec anymore in the first place? I'm confused and missing something about the logic of this game mechanic. I'm new to PD2 but played Diablo 2 LOD (original) and D2R a bit but I've never understood why respec takes tokens and a boss kill to achieve it.






Project diablo 2 respec